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dc.contributor.authorFleurey, Franck
dc.contributor.authorMorin, Brice
dc.date.accessioned2018-02-12T10:39:36Z
dc.date.available2018-02-12T10:39:36Z
dc.date.created2018-02-09T12:02:48Z
dc.date.issued2017
dc.identifier.citation2017 IEEE International Conference on Software Architecture Workshops (ICSAW 2017), Gothenburg, Sweden, 5-7 April 2017, 4nb_NO
dc.identifier.isbn9781509047949
dc.identifier.urihttp://hdl.handle.net/11250/2484024
dc.description.abstractCyber Physical Systems (CPS) typically rely on a highly heterogeneous interconnection of platforms and devices offering a diversity of complementary capabilities: from cloud server with their virtually unlimited resources to tiny microcontrollers supporting the connection to the physical world. This tutorial presents ThingML, a tool-supported Model-Driven Software Engineering (MDSE) approach targeting the heterogeneity and distribution challenges associated with the development of CPS. ThingML is based on a domain specific modelling languages integrating state-of-the-art concepts for modeling distributed systems, and comes with a set of compilers targeting a large set of platforms and communication protocols. ThingML has been iteratively elaborated over the past years based on a set of experiences and projects aiming at applying the state of the art in MDSE in practical contexts and with different industry partners.nb_NO
dc.language.isoengnb_NO
dc.relation.ispartof2017 IEEE International Conference on Software Architecture Workshops (ICSAW 2017), Gothenburg, Sweden, 5-7 April 2017
dc.titleThingML: A Generative Approach to Engineer Heterogeneous and Distributed Systemsnb_NO
dc.typeChapternb_NO
dc.description.versionacceptedVersionnb_NO
dc.source.pagenumber4nb_NO
dc.identifier.cristin1563592
cristin.unitcode7401,90,12,0
cristin.unitnameNettbaserte systemer og tjenester
cristin.ispublishedtrue
cristin.fulltextpostprint
cristin.qualitycode1


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