Recent Submissions

  • Nye muligheter for verdiskaping i Norge 

    Almås, Karl Andreas; Barrio, Maria; Fleischer, Vincent; Haugan, Petter M.; Sand, Gunnar (SINTEF Rapport;, Report, 2019)
    Med kurs mot ukjent fremtid. Denne rapporten er levert av SINTEF på oppdrag fra NHO. Den er en del av et større utredningsarbeid – «Veikart for fremtidens næringsliv». I dette arbeidet deltar SINTEF med beskrivelser og ...
  • Ny støyanalyse for Arendal lufthavn Gullknapp 

    Granøien, Idar Ludvig Nilsen (SINTEF Digital rapporter;2019:00515, Research report, 2019-05-24)
    Det er beregnet nye støysoner for Arendal Lufthavn Gullknapp basert på opplysninger om fremtidig drift av flyplassen. Beregningene er gjort i henhold til retningslinje T1442/2016 fra Klima og Miljøverndepartementet. I ...
  • 3D-Printing Technology in Construction: Results from a Survey 

    Olsson, Nils; Shafqat, Ali; Arica, Emrah; Økland, Andreas (Emerald Reach Proceedings Series, Chapter; Conference object; Peer reviewed, 2019)
    Purpose – The purpose of this paper is to study the introduction of 3D-printing of concrete in the construction sector. Design/Methodology/Approach – A survey was conducted to collect professional view on ongoing innovations ...
  • Arbeidsinkludering. Med arbeidsgiverne på laget 

    Mandal, Roland; Midtgård, Trude Mariane; Mordal, Siri (SINTEF Digital rapporter;2019:0060, Research report, 2019)
    Rapporten presenterer resultatene fra forskningsprosjektet "Arbeidsinkludering - med arbeidsgiverne på laget", som SINTEF har utført med finansiering fra FoUseksjonen i Arbeids- og veiferdsdirektoratet. Målsettingen med ...
  • Participatory Ideation for Gamification: Bringing the User at the Heart of the Gamification Design Process 

    Vilarinho, Thomas; Farshchian, Babak A.; Floch, Jacqueline; Hansen, Ole Gunhildsberg (Chapter, 2018-12-31)
    Gamification, i.e. applying game elements in non-game contexts, is been increasingly used for designing systems and application elements to foster user engagement, enjoyment and support behavior change. Experts agree that, ...
  • Different Chatbots for Different Purposes: Towards a Typology of Chatbots to Understand Interaction Design 

    Følstad, Asbjørn; Skjuve, Marita; Brandtzæg, Petter Bae (Lecture Notes in Computer Science;11551, Chapter, 2019)
    Chatbots are emerging as interactive systems. However, we lack knowledge on how to classify chatbots and how such classification can be brought to bear in analysis of chatbot interaction design. In this workshop paper, we ...
  • Navigating OWL 2 Ontologies through Graph Projection 

    Soylu, Ahmet; Kharlamov, Evgeny (Journal article; Peer reviewed, 2018)
    Ontologies are powerful, yet often complex, assets for rep- resenting, exchanging, and reasoning over data. Particularly, OWL 2 ontologies have been key for constructing semantic knowledge graphs. Ability to navigate ...
  • CloudMF: Model-Driven Management of Multi-Cloud Applications 

    Ferry, Nicolas; Chauvel, Franck; Song, Hui; Rossini, Alessandro; Lushpenko, Maksym; Solberg, Arnor (Journal article; Peer reviewed, 2018)
    While the number of cloud solutions is continuously increasing, the development and operation of large-scale and distributed cloud applications are still challenging. A major challenge is the lack of interoperability between ...
  • Use of prescription medication prior to suicide in Norway 

    Reneflot, Anne; Kaspersen, Silje Lill; Hauge, Lars Johan; Kalseth, Jorid (Journal article; Peer reviewed, 2019)
    Background The use of psychotropic medications in relation to mental disorders is considered central to preventing suicide. However, few studies have addressed prescription patterns at different time points within the last ...
  • Text Input in Virtual Reality: A Preliminary Evaluation of the Drum-Like VR Keyboard 

    Boletsis, Costas; Kongsvik, Stian (Journal article; Peer reviewed, 2019)
    The drum-like virtual reality (VR) keyboard is a contemporary, controller-based interface for text input in VR that uses a drum set metaphor. The controllers are used as sticks which, through downward movements, “press” ...
  • Assessment and comparison of target registration accuracy in surgical instrument tracking technologies 

    Teatini, Andrea; Perez de Frutos, Javier; Langø, Thomas; Edwin, Bjørn; Elle, Ole Jacob (Journal article; Peer reviewed, 2018)
    Image guided surgery systems aim to support surgeons by providing reliable pre-operative and intra-operative imaging of the patient combined with the corresponding tracked instrument location. The image guidance is based ...
  • Reply to Guski, Schreckenberg, Schuemer, Brink and Stansfeld: Comment on Gjestland, T. A Systematic Review of the Basis for WHO’s New Recommendation for Limiting Aircraft Noise Annoyance. Int. J. Env. Res. Pub. Health 2018, 15, 2717 

    Gjestland, Truls Tormodsønn (Journal article; Peer reviewed, 2019)
    The European Regional Office of the World Health Organization (WHO, 2018) recently dramatically lowered its former (WHO, 2000) recommendations for cumulative aircraft noise exposure levels associated with risks of adverse ...
  • A new procedure for automatic path planning in bronchoscopy 

    Ciobirca, C; Langø, Thomas; Gruionu, G; Leira, Håkon Olav; Gruionu, Lucian; Pastrama, SD (Journal article; Peer reviewed, 2018)
    Virtual bronchoscopy is often used for planning a real bronchoscopy procedure. Software applications are developed for virtual bronchoscopy, involving usually segmentation of the tracheobronchial tree from the medical image ...
  • Spillaudiometri - Sluttrapport 

    Tronstad, Tron Vedul (SINTEF Rapport;, Research report, 2019)
    Det har blitt utviklet et dataspill, Lyders lyder, for barn som måler hørselen til brukeren mens det spilles. Spillet bruker tale-i-støy som testmetode. Målgruppen er barn i førskolealder og systemet er designet for å passe ...
  • VR Locomotion in the New Era of Virtual Reality: An Empirical Comparison of Prevalent Techniques 

    Boletsis, Costas; Cedergren, Jarl Erik (Journal article; Peer reviewed, 2019)
    The latest technical and interaction advancements within the virtual reality (VR) field have marked a new era, not only for VR, but also for VR locomotion. In this era, well-established, prevalent VR locomotion techniques ...
  • Data-driven deconvolution for large eddy simulations of Kraichnan turbulence 

    Maulik, Romit; San, Omer; Rasheed, Adil; Vedula, Prakash (Journal article; Peer reviewed, 2018)
    In this article, we demonstrate the use of artificial neural networks as optimal maps which are utilized for convolution and deconvolution of coarse-grained fields to account for sub-grid scale turbulence effects. We ...
  • Development of a 3D structural model of a mine by consolidating different data sources 

    Morales, Mario Orlando Cardenas; Panthi, Krishna Kanta; Botsialas, Konstantinos; Holmøy, Kristin Hilde (Journal article; Peer reviewed, 2017)
    Joints and faults are inherent parts of the rock mass. In the vast majority of mining slopes, discontinuity structures play an important role in slope stability and may trigger a slope failure. The most important step in ...
  • Understanding the Success or Failure of Organizational ICT Integration: The Criticality of Managerial Involvement 

    Andersen, Thale Kvernberg (Journal article; Peer reviewed, 2018)
    Translator disclaimer  Full Article  Figures & data References  Citations Metrics  Reprints & Permissions Get access ABSTRACT This study explores how managerial involvement affects the success or failure of ICT-based ...
  • Privacy Challenges for Process Mining in Human-Centered Industrial Environments 

    Mannhardt, Felix; Petersen, Sobah Abbas; Oliveira, Manuel Fradinho (Chapter, 2018)
    Operators in industrial manufacturing environments are under pressure to cope with increasing flexibility and complexity of work. The automation of manufacturing requires operators to adopt new techniques and shifts the ...
  • Resilience assessment of smart critical infrastructures based on indicators 

    Øien, Knut; Bodsberg, Lars; Jovanovic, A. (Chapter, 2018)
    The resilience of modern societies is to a large degree determined by the resilience of their Critical Infrastructures (CI). These infrastructures are critical because interruptions not only influence the infrastructures ...

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