Browsing Publikasjoner fra CRIStin by Subject "Gamification"
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Participatory Ideation for Gamification: Bringing the User at the Heart of the Gamification Design Process (Chapter, 2018-12-31)Gamification, i.e. applying game elements in non-game contexts, is been increasingly used for designing systems and application elements to foster user engagement, enjoyment and support behavior change. Experts agree that, ...