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dc.contributor.authorNilsson, Erik Gösta
dc.date.accessioned2017-02-09T15:03:10Z
dc.date.available2017-02-09T15:03:10Z
dc.date.created2015-09-24T19:34:12Z
dc.date.issued2008
dc.identifier.citation7th International Conference on Computer-Aided Design of User Interfaces (CADUI) 2008nb_NO
dc.identifier.urihttp://hdl.handle.net/11250/2430214
dc.description.abstractIn this paper we present a collection of user-interface design patterns formobile applications. The patterns in the collection are grouped into a set of problemareas that are further grouped into three main problem areas. After presenting thisproblem structure we present one of the patterns in some detail. Then, we presentsome relevant findings from a validation of the patterns collection. This validationshows that both the patterns collection and the individual patterns are relevant anduseful for usability professionals with a mixed background. Finally, we discuss prosand cons of using a patterns format for documenting design knowledge, relatedwork, and future research.
dc.description.abstractDesign patterns for user interfaces for mobile applications
dc.language.isoengnb_NO
dc.titleDesign patterns for user interfaces for mobile applicationsnb_NO
dc.typeLecturenb_NO
dc.identifier.cristin1270980
cristin.unitcode7401,90,12,0
cristin.unitnameNettbaserte systemer og tjenester
cristin.ispublishedtrue
cristin.fulltextpostprint


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