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dc.contributor.authorBoletsis, Costas
dc.date.accessioned2017-10-24T06:14:21Z
dc.date.available2017-10-24T06:14:21Z
dc.date.created2017-09-28T15:10:12Z
dc.date.issued2017
dc.identifier.citationMultimodal Technologies and Interaction. 2017, 1 (4), 1-17.nb_NO
dc.identifier.issn2414-4088
dc.identifier.urihttp://hdl.handle.net/11250/2461534
dc.description.abstractThe latest technical and interaction advancements that took place in the Virtual Reality (VR) field have marked a new era, not only for VR, but also for VR locomotion. Although the latest advancements in VR locomotion have raised the interest of both researchers and users in analyzing and experiencing current VR locomotion techniques, the field of research on VR locomotion, in its new era, is still uncharted. In this work, VR locomotion is explored through a systematic literature review investigating empirical studies of VR locomotion techniques from 2014–2017. The review analyzes the VR locomotion techniques that have been studied, their interaction-related characteristics and the research topics that were addressed in these studies. Thirty-six articles were identified as relevant to the literature review, and the analysis of the articles resulted in 73 instances of 11 VR locomotion techniques, such as real-walking, walking-in-place, point and teleport, joystick-based locomotion, and more. Results showed that since the VR revival, the focus of VR locomotion research has been on VR technology and various technological aspects, overshadowing the investigation of user experience. From an interaction perspective, the majority of the utilized and studied VR locomotion techniques were found to be based on physical interaction, exploiting physical motion cues for navigation in VR environments. A significant contribution of the literature review lies in the proposed typology for VR locomotion, introducing four distinct VR locomotion types: motion-based, room scale-based, controller-based and teleportation-based locomotion.nb_NO
dc.language.isoengnb_NO
dc.relation.urihttp://www.mdpi.com/2414-4088/1/4/24/pdf
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleThe New Era of Virtual Reality Locomotion: A Systematic Literature Review of Techniques and a Proposed Typologynb_NO
dc.typeJournal articlenb_NO
dc.description.versionpublishedVersionnb_NO
dc.source.pagenumber1-17nb_NO
dc.source.volume1nb_NO
dc.source.journalMultimodal Technologies and Interactionnb_NO
dc.source.issue4nb_NO
dc.identifier.doi10.3390/mti1040024
dc.identifier.cristin1499873
dc.relation.projectNorges forskningsråd: 203432nb_NO
cristin.unitcode7401,90,12,0
cristin.unitnameNettbaserte systemer og tjenester
cristin.ispublishedtrue
cristin.fulltextoriginal


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